Established in 1995 exploring the shifting threshold between analog and digital.
Moving between the real world and algorithmic abstractions, perception, memory, and emotions.
Compress, and re-emit through artistic expression and technological systems and also a lot of fun nonesensical experiments in groove.
The (in)famous original 1996 bass grooves - here zom297 playing (don't forget to unmute your phone and contact me if you want to use some for your projects ;) ) another loop! une autre boucle!
Brebis Cruncher experimental work using full generative AI models to create the audio / music / images for a web 3.0 approach to the director's role and reverse generative AI processes
Matière Numérique's mythology is about the empty black pixel as god and his offspring express through artefacts and aliasing. A journey on the interface between the digital and the analog, the ghosts of inexistence and materiality.
Generative Art and Neohumanities capture from the live-code elements of a project including dynamic agents, generative AI, and real-world performance.